Know Thy Enemy
Caprica Episode Review
In which other scary people show up.
What Happened
The head of the Virgis Corporation comes to Caprica, well aware that Daniel stole his chip for his giant killer robotos. He's OK with the industrial espionage, but all Tauron Vengeance Trip about the two dead co-workers. Daniel runs to Adama, who swears that no one knows of their involvement. (Unless they followed Daniel!)
Joseph has become convinced that Tamara is alive as an avatar. So he goes into the matrix to find her, but is hampered by the fact that he can't access the hacked parts of the holo-net. He does not ask Graystone for any more help.
Clarice tries to talk her way into Amanda's confidence so that she can wirelessly hack Graystone's computer. Her hubbies Nestor and Olaf are surprised that it works, but it does. A please Clarice celebrates by getting really really stoned.
Keon takes Lacy to meet Barnabas, bad-ass resistance leader and all. Barnabas refuses to help Lacy unless she tells him what Zoe's package was. Think he's paranoid now? Wait until he finds out about the giant killer robots.
The Good
- Daniel vs. Joseph, round 3.
- Zoe & Philloman, her cute little geek.
The Bad
- I remain skeptical that Lacy really thinks this is going to work. Even if she does get Spike on her side.
The Cliche
- Barnabas proves how tough and cool he is through self-mutilation.
- Clarice gets Amanda drunk and just happens to get into the room she needs to be in for her scheme to work.
What Did I Think?
More plot developments. Virgis is a good antagonist for both Adama and Greystone, though I'm not that interested in him as a person. The Big Bad Mobster Man routine just bores me. (Sonny Corinthos called and wants his schtick back.) Barnabas is more appealing because it's James Marsters, but eventually the show will have to generate some movement with the characters it already has instead of introducing new people and hoping they will be more interesting.
Not that the existing characters are dull, but the things they've gotten to do that have had any spark have been a bit spaced out and mostly character-related rather that story-related - giving an impression of slow movement. Building cool characters is nice, doing something cool with them is better.