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Avatar the Last Airbender

Season Two

So if the first season was about getting to the North Pole so that Aang could learn Waterbending, the second season takes us through the Earth Kingdom. Aang goes in search of an Earthbending teacher, then battles his way to Ba Sing Se, the massive capital of the Earth Kingdom. We also meet the brilliant new villain: Zuko's sister Azula, who goes down as one of the most interesting bad guys to come along in a long time. Tortured in a completely different way than her brother, the writers ultimately don't shy away from showing her in all her horror and glory.

Season One

The first season of Avatar the Last Airbender is easing into the world-building with cute little episodes that introduce and play with the characters.

There are a couple of early stories that define the Aang-Zuko connection, but then let it be until the finale. Storywise, we get an introduction to the world and the rules of Bending; they also create the ticking clock with the return of Sozen's comet as a Last Chance to Stop the Fire Nation moment. Then, everything wraps up with a big budget battle scene in the season finale. Very impressive.

It was the humor that I loved the best. Cute without being twee; sharp without being mean. That... and "Katara, Queen of the Twigs." Totally stealing that for my Fictional Band Name.

Xmas Presents: Last Airbender - Puppetmaster

on Tue, 2010-12-21 09:00

Just an ordinary puppet-loving inn keeper.

For December, I decided to highlight my very favorite episodes, like little Christmas presents from television.

Hands down, the creepiest episode I've ever seen. The concept, the crisp use of horror tropes, and the emotional impact on Katara were stellar. The whole thing gives me chills - start to finish.

[ Read the whole episode review for Avatar the Last Airbender - Puppetmaster ]

Xmas Presents: Avatar the Last Airbender - The Blue Spirit

on Thu, 2010-12-02 16:25

For December, I decided to highlight my very favorite episodes, like little Christmas presents from television.

Wait! My friends need to suck on those frogs!

So, I watched the first episode of She-Ra the other day (stick with me here) and was struck once again by how sophisticated "childrens" animated programs have grown since I was young. (I put "childrens" in quotes because we all know it's not just kids watching.) The difference in dialogue, voice acting, character design and story construction are exponentially better these days.

Avatar the Last Airbender is hands-down one of my favorite TV shows. "The Blue Spirit" is one of the best episodes. It just looks gorgeous. The action is mind-blowingly well animated. The final escape is one the coolest fight / chase scenes ever. And it's all supporting a major twist between two of the main characters. Sweet!

[ Read the whole review of Avatar the Last Airbender - The Blue Spirit ]

Halloween Episodes: Nightmares

on Tue, 2010-10-26 15:51

As we get closer to Halloween, let's troll through the archives in search of episodes that put us in a Spooky Mood.

The basic "Nightmare" episode starts off slow with minimal weirdness, then builds to a crazed climax where everything teeters on the brink of chaos. With but a minute (or three) to spare, the Hero figures out how to press the Universal Reset button and everything returns to normal. The point of all this fuss is to tell us something about the characters by telling us what they are afraid of.

Turns out? Everyone's kind of afraid of the same stuff: pain & dismemberment, being unprepared for a history test, rejection by a loved one, and guys in masks and hoods who chase you around while waving sharp objects. (Do crazed killers ever carry guns?)

Avatar - Nightmares and Daydreams
Fears include showing up for the final showdown without your pants. And I think that's all we need here, yes?.
Buffy - Nightmares
Fears include spiders, clowns, unpopularity, singing opera in public, going to school naked, rejection by a parent, failing to protect someone, and turning into a vampire.
Charmed - From Fear to Eternity
Fears include drowning and losing / killing your sister.
Charmed - Sand Francisco Dreamin
Fears include abandonment, self-sabatoge, losing your sexiness, being left out of your wife's pregnancy, and having to look at Phoebe's wardrobe.
Dollhouse - The Attic
Fears include eating yourself as sushi, being raped, being trapped in a war zone, and the end of the world. (You can't say this show wasn't ambitious.)
Enterprise - Vanishing Point
Fears include transporters, being invisible, and aliens.
Farscape - Picture If You Will
Fears include not reading the Supervillain Handbook before you set your Grand Plan in motion, thereby being unprepared for your Big Moment of Gloat.
Mutant X - Nothing to Fear
Fears include fire, losing control of your mutant abilities, and... not remembering because it's been awhile since I saw this episode.
Painkiller Jane - Nothing to Fear but Fear Itself
Fears include fire, screwing up in a war zone, rejection by a parent, and being tortured to death by the FBI.


No one's ever afraid of just plain DEATH. Probably because it's hard to "do" on television. If you were on a TV show, what would your biggest fear be?

Watching: Avatar the Last Airbender

on Mon, 2010-07-12 09:15

I saw the Last Airbender movie over Fourth of July weekend and wanted to figure out if I disliked it because I was comparing it to the show or because it wasn't very good. I only mean to watch "Book 1" as a refresher, then wound up sucked into watching the whole series over the course of a week or so. (I skipped "Jet." Everyone should.) This show is like reading The Neverending Story: everytime through I see something new.

At this point, my short reaction to the movie was "disapointing." And I think that's accurate whether the film is judged on its own merits or compared to the source. Either way, it could have better.

Story: Avatar the Last Airbender vs Mysterious Cities of Gold

on Tue, 2010-06-22 14:00

As with the characters, comparing Avatar the Last Airbender with The Mysterious Cities of Goldleaves me with the impression that Last Airbender is far more complex and sophisticated in its storytelling.

This is not to knock The Mysterious Cities of Gold, which was a welcome change from the episodic, repetitive storytelling of the time. Most of MCoG's contemporaries would establish a situation (Inspector Gadget), perhaps even hint at a mythology or canon (He-Man), but they never went anywhere with it. The world of the average childrens cartoon was static. The Fate of the Universe may well be at stake, but don't expect a resolution anytime soon. There was a real Roadrunner feel to the way the heroes and villains would repeatedly hurl themselves at each other, then fall away at the end of a half-hour, each vowing that things would be different next time. Though I can argue that it wasn't a satisfactory payoff - little green men? really? - Mysterious Cities of Gold had a serialized story that moved forward instead of in circles.

I mentioned a couple of times in the Quick Watch Guide that it felt like MCoG was spinning things out, adding things in the middle for no good reason. Part of that is because the pieces were a bit interchangeable. Certain plot elements had to be covered: the truth about Esteban's parents, the fate of Zia's father, and what happened to Tao's people needed to be addressed at some point. The order that happened wasn't crucial. If Zia had found her father in her home village, for example, the story would go on in much the same fashion. We didn't need to know who Esteban's parents were before anything else could happen. It was a side quest.

Compare that with Avatar the Last Airbender, where Aang must visit the different nations and learn the elements in a certain order. Beneath the arbitrary rules of the Avatar cycle, there is a deliberate movement from the "Primitive" Water Tribe to the more advanced Earth Kingdom to the industrial Fire Nation.

Or consider Zuko's story: he must pursue Aang while details about his past are revealed to increase audience sympathy for him, then be turned out by his family and learn to question his destiny. Eventually, Zuko had to return to his family and see for himself his father's evil before committing completely to Aang's quest. Both for the characters and story, these events have to transpire in order or they won't work.

Furthermore, early Last Airbender episodes like "King of Omashu" and "Warriors of Kyoshi" seemed to be about world-building and getting everyone set up, only to become very important later on as Bumi and Suki became recurring characters. Of the first season episodes, only "The Great Divide" is completely superfluous, without any callback, recurrent character or element. (I had thought "The Waterbending Scroll" was useless, but it establishes Iroh's determination that the White Lotus tile is crucial to his set.) Once the MCoG group acquires the Golden Condor a little before episode twenty, they are off to a completely different part of the world, leaving behind most everyone they've met so far for good.

It is a genre convention for the first set of villains to wind up downgraded to annoyance, for the second set to be rather vicious, and for the third set to be the true antagonists. On MCoG, Gaspar and Gomez get left behind in favor of the Doctor and Marinche, who don't really accomplish much, until the Olmecs take us through to the climax.

Last Airbender redeems Zuko, allows Azula her victory, then pulls out the Big Kahuna, Fire Lord Ozai. Where Last Airbender succeeds is in making their villains connected. Not only because they are family, but also because all three are in play in the final episodes. MCoG's Gomez and Gaspar and Doctor and Marinche are largely swept aside in favor of the Olmecs. In fact, aside from the three children, Mendoza is really the only character that carries through the whole series. (Technically, Sancho and Pedro count as well, but they are such sidekick cliches that I can't take them seriously as "characters.")

I think that the three nations of Last Airbender gave it an obvious overarching structure, one per season. Then, the rules that have grown up regarding the building of a season arc came into play. The half-mark two parter ("The Spirit World" / "Avatar Roku", "The Library" / "The Desert", "Day of Black Sun") would be a high point that would push the story in a new direction, then there would be a steady build to the season finale.

It's fascinating (to me) that you can roughly divide The Mysterious Cities of Gold into "seasons," even if the pacing is not as precise as Last Airbender. The finding of the Golden Condor at about episode eighteen/twenty is a natural break point for "Season One." Even better, that would put the group's arrival at the City of the High Peak and reveal about the medallion as the half-mark equivalent of "Avatar Roku" and the reveal about the comet. The second season, then, would start with "The Amazons," hit a high point at the escape from the Olmecs, then barral on through to the discovery and opening of the City of Gold.

Even though MCoG was conceived twenty years ago outside the standard American season structure, the conventions still hold. Cool huh?

Characters: Avatar the Last Airbender vs Mysterious Cities of Gold

on Mon, 2010-06-21 12:10

So we've got Avatar the Last Airbender on one hand and The Mysterious Cities of Gold on the other, two childrens animated series separated by nearly two decades. It is very easy to see when comparing them that storytelling on television has gotten more sophisticaed.

The characters are an easy place to start. Aang and Esteban are both little kids off on adventures: high energy, intelligent, a bit sneaky when the situation requires but with high morals in general and a child's strong sense of fairness. While they start in similar places, it ends very differently.

Aang has to constantly keep a "big picture" in mind and work toward a defined goal and the great responsiblity that goes along with being the Avatar. He has to live up to everyone's expectations for him. Esteban is really only called on to make situational decisions in the hope that it will take him from one cryptic clue to the next. For most of the series, Esteban is special because of the medallion he happens to carry, not because of any intrinsic element. His supposed power over the sun is sporadic and not well-defined.

Aang is buffeted by events that have a deep personal element, such as the fate of his people, Appa's disappearance, and his struggles to learn the different Bending disciplines. The one thing that might have made a lasting impact on Esteban - the fate of his father - is hidden from him by Mendoza. And once his and Zia's choices are made and they open the City of Gold to save Tao, Esteban goes back to being a little kid with an odd ability to summon the sun. Even using that ability against the Olmecs, Esteban fails to stop them and winds up a spectator to the true climax of the story as the Priest enters the Olmec mountain alone to stop the meltdown.

The difference then is that Aang has to truly grow up and assume a leadership role, while Esteban doesn't really have a character arc. In fact, all of the characters in Mysteriuos Cities of Gold end in roughly the same place that they began. They gain a great deal of information about the events surrounding them, but don't get the chance to apply that to their own emotional growth.

The audience perception of the characters doesn't really change over time in MCoG. Mendoza, for example, is easily the most complicated character. He is gold-hungry, willing to lie, scheme, and play both sides against each other. But from the start he is also the children's protector, always keeps his promises, and - according to the conventions of animation - is drawn as a heroic figure. So the audience "knows" Mendoza from the beginning and there isn't a situation where he is tempted for long to leave the children in danger in favor of pulling off a big score. The two sides of his personality are never tested and at the end of the series, Mendoza is much the same as he started.

Compare with Zuko, who starts off as a protagonist hunting Aang relentlessly, only to become an outcast for his failures. Surviving that, he gives into temptation to regain his honor and betrays Aang, then forsakes his family to help the Avatar. Though there are clues from the beginning that there is more going on with Zuko than it would seem, few could predict the length and depth of his changes over the course of the series. Zuko undergoes a dramatic redemption. The closest anyone comes to redemption in MCoG is Gaspar and Gomez turning out to be more greedy than dangerous.

It must also be noted that Last Airbender has a wider palatte for supporting and tertiary characters. While MCoG has a couple of recurring villains like Gomez and Gaspar and the Doctor and Marinche, I'd be hard pressed to list too many other characters by name. The Olmecs are pratically indistinguishable from each other - deliberately so in some cases. Myina and her Mayan boyfriend are no match for Suki and Iroh, or Bumi, Mae, Ty Lee, Jet, Roku, and Jun. Both groups had animal sidekicks, but where Cocopetl (Tao's bird) got some good hits in, Appa got his very own episode. An entire half-hour focused on a ten-ton flying bison? There's something you won't see everywhere.

Even characters who mostly serve as functionaries like the different Bending Masters or the Fortuneteller have a spark of distinctness that the random tribesmen of MCoG lack. If I had to put my finger on it, I'd say that the incidental humor in Last Airbender helps to make the characters truly special. Everyone gets at least one good line, even batty old ladies living with their cats on mountaintops. Perhaps it had to do with the fact that MCoG was translated (several times along the way if I'm reading the write-ups correctly). Maybe everyone was deep and fascinating in the mother tongue. I could well believe that a lot of finer detail and subtext got lost in adaptation.

It is also possible that no one realized that kids shows required character depth in the eighties. This was the age of smurfs and care bears, after all.

So the character comparison mostly breaks down to the presence (or lack) of growth and arc - did the stories have a similar hang-up? Check out part two.

What's Coming Up at ThinkWatchThink

on Thu, 2010-06-10 10:17

Aiee. I'm out of Last Airbender stuff!

(Well, not really. The movie's coming up - looking forward to that.)

I thought about which show I wanted to cover next, but the one I have done and ready is a British sitcom called Coupling. It's kind of like their version of Friends, but with way more sex. And therein lies the problem: it occurs to me that the sudden switch from charming twelve years old to extended discussions of who's doing who might be a bit much.

So we'll ease into things. First, we'll revisit that classic childhood favorite Mysterious Cities of Gold. (My favorite, anyways.) Then, take a brief turn through Robotech. Toss in a little random Buffy and we're good, right?

As far as new stuff goes, it's the summer hiatus for most shows. Flash Forward is cancelled, thankfully before I had a coronary over the plot holes the size of black holes. Glee is over for the season, but I'll try to catch the reruns because I missed so many of the early ones. I fear Merlin may have fallen by the wayside until I sort a way to get at it online. (I ditched my cable.) But I am motivated to get that figured out because Caprica is coming back sometime soon and I want to find out what happened there.

Maybe I'll rerun something really old and random like The Lost World. (On a completely unrelated note: Netflix now has Tales of the Gold Monkey! I know, right?)

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